Noteworthy advice I passed up: attempting to differentiate my females and males more; observing how people moved; DRAWING EYEBROWS (I seriously didn't draw eyebrows until I was like 17, and even then I just had them mirror what the top of the eyelid did); keep a good attitude on a group project, even if you don't like the group or the project; stop playing video games and just draw
Noteworthy: zoomed out the drawing of the girl on the very left resembles who I was drawing pretty well. I was actually shocked by it when I saw it.
Noteworthy: The middle picture has a terrible sense of balance, the far right has a really bad composition, and a bad background. The character has no mass and seems to be painted on a brick wall. (Thinking about that now kind of makes me wish I'd have redrawn it that way.) In the middle picture the ground crags are deeply confusing. It looks more like a desert than CRACKLING ENERGY DESTROYING THE EARTH. ALSO I only seemed to be able to draw fists in high school, which is something I'm still guilty of. Which is weird because if anything I move a little limp-wristed.
Click for a bigger version. NOTE - I seemed to have fetishized this whole old style comic thing too much, and I'm seriously going to stop at some point. HOWEVER, adding texture to flat colors seems to be a good way to keep the picture visually interesting without having to fully render it. Also I really like the line quality in some of these.
Noteworthy: I'm still not good at drawing snakes.
ALSO noteworthy: while trying to draw the girl on the very left, I shifted her jaw and cheeks too much and it ended up looking like a picture of Hilary Clinton controlling a snake, which, were I to not love both the Clintons, would have been a decently realized political cartoon. Of course saying this girl kind of DOES actually look like Hilary Clinton is not an insult







