Wednesday, January 25, 2012

Gorgontuan post



First off - I've actually done a ton of stuff. It's just that Tumblr feels less permanent than Blogger, so I tend to post there more, but even then I don't post there all that often. CONTINUING: So, quite a few of my cards are based off of friends of mine. Not all of them, or even most of them, but if people ask for drawings, I can kill two birds with one stone usually by making a card for them. I asked one of my best friends from art school what monster she would be if she could be any monster, and she said "gorgon." After looking it up, I realize that she meant a Medusa. It's like saying you want to be a lycanthrope instead of a wolf-man. Still, it's not like I DON'T spend a lot of my time on Wikipedia.
So I pretty much immediately drew it for her so I could have her birthday/christmas present at the ready when they came around. That's the top drawing. It felt like it was lacking in life, and I almost immediately disliked it. While I like the feathers in the snake quaff, and I thought the red snakes matched the overall warmness of the figure, I thought overall the picture was lacking any real appeal. I worked quite a while on it too. It's a good lesson to always make the step where you nail everything down the most important one. Otherwise you spend hours on a picture that ends up just not being that good.
The second pass was more recent. Maybe two weeks ago? I was pretty excited about giving it to her, but when I was about to pass it along, I felt the colors were way too flat, and that the centerpiece of the picture only popped out because she looked neon. She looks sort of backlit, which is a neat effect, but not one I wanted here. I went back into PaintToolSAI and flattened the shading layer onto the flats, and decided to just paint the tones directly on with a more textured brush. When I finally brought it into a photo editor for final touches, I realized that the picture was still lacking in texture, and that the character was no longer popping out. So, I grabbed some of the textures I had lying around and added them to the background and statues. I decided to make them warmer, also. I decided to cool down the character to make her contrast with the background a little more. She still recedes a little more than I'd like, but she's a monster and thematically I like her having a sheen of blue to her. Can you tell I had the most fun drawing the snakes?

Saturday, October 22, 2011

What a final card will look like


Like this! Not all cards are equipped with Google Translate Hebrew.

Sunday, October 02, 2011

Another Card Design


My card game is NOT only anthropomorphic cat people, though I mysteriously ended up working the hardest on those two cards. This card has a TON of work put into it, and it's still not quite done yet. I have about 20 other ones I've done so far for my game, and my lady is dragging ass a little bit on getting me some of her work to put on. Which is unfair, because I am equally dragging ass on this as well. My goal now is to get in the full swing of things until the deck is done. We probably needed to send these to a printer a month ago to be able to get these out for Christmastime.

Monday, August 29, 2011

I am still doing stuff


But have not been uploading a single thing out of mild secrecy. This particular piece I was super happy with and wanted to share though!

Saturday, May 21, 2011

Panel a day comic 1







I played by the rules as much as I could - but I didn't have a ton of spare time this week at night so I did this all in one sitting, taking special care not to look ahead, panel wise. The panels that gave me the most trouble were 3 and 6. I redrew the arm in 3 for an hour and a half, and I spent two hours trying to figure out a quote for panel six. I listened to classical music for half of it, got tired of it and started listening to The Lonely Island on repeat. That is the life of extremes I lead.

The challenge I took was Atwomic's Panel A Day challenge. I don't actually know if this is the only one, or if this is going to be a regular thing.

Thursday, March 31, 2011

Breaka off some Ayeka



A sort of request from a friend, and then a redo of a drawing from a while ago that was irritating me. Someone faved it on Deviant Art, so I redid it out of embarrassment

Wednesday, March 30, 2011

Girly Kaboom!



Talking to people on Facebook generally ends in me drawing them from one of their photographs if I'm not doing anything else. One of my friends on Facebook always has an interesting hair cut, but I feel weird looking at people's pictures when I'm not at least messaging on their status updates. I really like the way the smudge tool in SAI works. I will seriously draw girls less next month, I swear.